dungeonconfig.xml
Dungeonconfig configures:
- all possible ranks, score requirements and max score a group/rankTableID can have
- settings for reverse raid
- settings for weekly rewards
DungeonConfig/MissionRank
Each group can have the following attributes:
Attribute | Description |
---|---|
id | Id for differentiating each group, also used in rankTableID in dungeonroom |
desc | String description of the group, for helping recognizing them |
maxScore | Maximum score obtainable |
As well as 1 to 5 v
child elements, each being a rank, with the attribute score defining the score needed to reach that rank.
The first defined v
will always be rank C, the second rank B, the third rank A, the fourth rank S, and the fifth rank S+.
ReverseRaidConfig
Not much is known about it. Has the following attributes:
Attribute | Description |
---|---|
startDate | YYYY-MM-DD date |
periodDays | Seen in the wild only as 7 |
As well as the child element v
, containing the dungeon id of the current active reverse raid.
UnitedWeeklyReward
Contains multiple v
elements, one for each weekly reward, with the following attributes:
Attribute | Description |
---|---|
rewardCount | Amount of runs complete* needed to get the reward *In vanilla, this refers to the run count of dungeon 1006 |
rewardID | rewardID, as seen in table rewardcontent |
uiPosX | X position of the reward in the gauge of the Dungeon Reward UI. Attempting to position a reward too far off or behind will simply cut it off the UI. Check the gfx uidungeonpopuprewarddialog for a clear view of the gauge's range. |
uiShowBg | Bool. If 1, will turn on the diamond background under the reward. |
Example of a reward with enabled uiShowBg and a reward whose uiPosX was too big.